Slowly finding some 'official' -on weapon- effect
weights. I assume these are universal (unless SE is completely renarded which I
dont think they are from a cutting corners stand point)
8903 - Great Sword
9903 - Staff
A903 - Polearm/Scythe
B903 - Katana (Sub)
C903 - Katana (Main)
There is some weird shit going on from 7903<- and ->D903 but thats going to be crap nobody in the world will be confused by but me
8903 - Great Sword
9903 - Staff
A903 - Polearm/Scythe
B903 - Katana (Sub)
C903 - Katana (Main)
There is some weird shit going on from 7903<- and ->D903 but thats going to be crap nobody in the world will be confused by but me
It looks like for the single handed weapons they're going to stick with the method of linking the effects to the middle finger (symbolic) which are 7903 (main) and 6903 (sub), and also for the GKT they used the 7903
(no mention of a weights for those weapons effects wise in the skeleton dat either so no -on weapon- effects for those :/ )
There is mention of the following Galka Skeleton #s for effects but I do not know how to apply a weight to them yet:
80 - H2H Main
81 - The mother bone of the Sword/Club bone (82) ?
83 - Wand/Axe Main (Makes me think these are inaccessible since they used the middle finger cop out for the Axe they currently have with effects)
84 - The mother bone of the Great Katana bone (85) ?
86
88 - Katana Main
89
91 - The mother bone of the Great Axe bone (92) ?
93
95
97 - Wand/Axe Sub
98
100 - Katana Sub
101 - H2H Sub
72 - Middle finger left hand 6903
59 - Middle Finger right hand 7903
I listed 100 and 88 again because they are in there twice (2 of the same weight SEderp)
Honestly not sure what the mother bones are, I will test to see if they animate the same as the actual bones, if they do then we might have a weight for every weapon
-Tested very lightly-
Mother weights do seem to follow the child bone exactly so if I can figure out how to/if i can use these weights then effects on weapons should be back and fully official (until they decide to mix up their skeleton files beyond recognition again)
-Tested more thoroughly-
Tested with sword, Mother weight seemed to do most everything exactly the same as child bone, however when engaging/disengaging there are a few frames where they do not match :(
GKT matches in battle, but while disengaged it is horribly off
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